Everything that irritates us about others can lead us to an understanding of ourselves.
The value of a prototype is in the education it gives you, not in the code itself.
Saving money is a non-socially-rewarded, non-observable, 1 player game. Spending money is a socially rewarded, observable, multiplayer game
Academic life is 10% what happens to you, and 99% making it count for multiple sections on your CV.
Shit Academics Say
"Most papers in computer science describe how their author learned what someone else already knew."
"Do I not destroy my enemies when I make them my friends?"